"Hi, It's Me Again!": Virtual Coaches over Mobile Video (bibtex)
	address = {Daegu, Korea},
	title = {"{Hi}, {It}'s {Me} {Again}!": {Virtual} {Coaches} over {Mobile} {Video}},
	isbn = {978-1-4503-3527-0},
	url = {http://dl.acm.org/citation.cfm?id=2814970},
	abstract = {We believe that virtual humans presented over video chat services, such as Skype via smartphones, can be an effective way to deliver innovative applications where social interactions are important, such as counseling and coaching. We hypothesize that the context of a smartphone communication channel, i.e. how a virtual human is presented within a smartphone app, and indeed, the nature of that app, can profoundly affect how a real human perceives the virtual human. We have built an apparatus that allows virtual humans to initiate, receive, and interact over video calls using Skype or any similar service. With this platform, we are examining effective designs and social implications of virtual humans that interact over mobile video. The current study examines a relationship involving repeated counseling-style interactions with a virtual human, leveraging the virtual human’s ability to call and interact with a real human on multiple occasions over a period of time. The results and implications of this preliminary study suggest that repeated interactions may improve perceived social characteristics of the virtual human.},
	booktitle = {Proceedings of the 3rd {International} {Conference} on {Human}-{Agent} {Interaction}},
	publisher = {ACM},
	author = {Kang, Sin-Hwa and Krum, David M. and Phan, Thai and Bolas, Mark},
	month = oct,
	year = {2015},
	keywords = {DoD, MedVR, MxR},
	pages = {183--186}
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